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Viewing: FTD 105 : Fashion and Textile Design First Year Studio II

Last approved: Wed, 20 May 2015 08:39:05 GMT

Last edit: Tue, 19 May 2015 20:03:23 GMT

Change Type
FTD (Fashion and Textile Design)
Dual-Level Course
Cross-listed Course
Fashion and Textile Design First Year Studio II
FTD First Year Studio II
College of Textiles
Textile and Apparel Management (18TAM)
Term Offering
Spring Only
Offered Every Year
Spring 2016
Previously taught as Special Topics?
Course Delivery
Face-to-Face (On Campus)

Grading Method
Graded with S/U option
Contact Hours
(Per Week)
Component TypeContact Hours
Course Attribute(s)

If your course includes any of the following competencies, check all that apply.
University Competencies

Course Is Repeatable for Credit
Andre West
Assistant Professor

Open when course_delivery = campus OR course_delivery = blended OR course_delivery = flip
Enrollment ComponentPer SemesterPer SectionMultiple Sections?Comments
Open when course_delivery = distance OR course_delivery = online OR course_delivery = remote
Prerequisites: D 100 and FTD 104; Co-requisites: D 101 and FTD 200

Is the course required or an elective for a Curriculum?
This course is the continuation of the comprehensive introduction to foundational design concepts and methods representative of creative thought and activity across design and artistic disciplines, started in FTD FY Studio I. The course work encourages first year students to think critically and in depth about concept, context, material, and design process, for textile and fashion product development. There will be readings and applications in advanced design theory, including processes, methods, philosophies and related concepts. The class will involve field trips to experience these advanced design principles in person. Additional costs may be incurred.

Currently this class is taught as a four credit hour/six contact hour class within the College of Textiles to Fashion & Textile Design (FTD) students. When this degree program began, students took the four hour studio course as one component of a three course, first year design experience. The other two courses in this plan were taught by the College of Design, one was two hours and the other was three.  When curricular review in the College of Design revealed need for greater depth in study of fundamental design concepts during the first year experience, we worked collaboratively with them as they engaged in revisions impacting the FTD program courses. Guided by communications from Hernan Merchant to Trevor Little, we were able to adjust the FTD first year experience in a parallel fashion to changes in Design. By adding the two credit hours gained by changes in Design first year experience to our first year studio, we are able to provide our FTD students with the opportunity develop enhanced skills in design language, design elements and principles, and design communication and theory within the context of the FTD first year experience in the College of Textiles.

As a point of information related to D 292 discussed in the attached information regarding the email consultation with the Assoc. Dean, Merchant, at the College of Design, the course catalog shows that the College of Design D104 and D105 courses are now 6 cr. each. D 292 referenced in Hernan's email is a special topics course used to develop new courses, and the 2 cr were ultimately added to their studios. This is the same strategy we have implemented leading to the FTD 104 and 105 course actions.

See the COD catalog.  You will notice that the hours have changed to 6 for Units, but the description of a 4 credit course did not change.

This proposal is to add 3 contact hours to the 6 contact hour studio class with the addition of readings and applications, quizzes and exams in advanced design concepts and theory. This addition will provide significantly greater depth in the studio content than previously offered. With the addition of the 3 contact hours students will have the opportunity to become thoroughly grounded in the design concepts presented and apply them to their own design work in a studio setting. The readings and related content will be formally assessed using quizzes and exams throughout the semester as proposed in the topical outline/course schedule thus allowing a benchmark of comprehension in the subject. 


Is this a GEP Course?
GEP Categories

Humanities Open when gep_category = HUM
Each course in the Humanities category of the General Education Program will provide instruction and guidance that help students to:






Mathematical Sciences Open when gep_category = MATH
Each course in the Mathematial Sciences category of the General Education Program will provide instruction and guidance that help students to:




Natural Sciences Open when gep_category = NATSCI
Each course in the Natural Sciences category of the General Education Program will provide instruction and guidance that help students to:




Social Sciences Open when gep_category = SOCSCI
Each course in the Social Sciences category of the General Education Program will provide instruction and guidance that help students to:






Interdisciplinary Perspectives Open when gep_category = INTERDISC
Each course in the Interdisciplinary Perspectives category of the General Education Program will provide instruction and guidance that help students to:








Visual & Performing Arts Open when gep_category = VPA
Each course in the Visual and Performing Arts category of the General Education Program will provide instruction and guidance that help students to:






Health and Exercise Studies Open when gep_category = HES
Each course in the Health and Exercise Studies category of the General Education Program will provide instruction and guidance that help students to:








Global Knowledge Open when gep_category = GLOBAL
Each course in the Global Knowledge category of the General Education Program will provide instruction and guidance that help students to achieve objective #1 plus at least one of objectives 2, 3, and 4:


Please complete at least 1 of the following student objectives.






US Diversity Open when gep_category = USDIV
Each course in the US Diversity category of the General Education Program will provide instruction and guidance that help students to achieve at least 2 of the following objectives:
Please complete at least 2 of the following student objectives.








Requisites and Scheduling
a. If seats are restricted, describe the restrictions being applied.

b. Is this restriction listed in the course catalog description for the course?

List all course pre-requisites, co-requisites, and restrictive statements (ex: Jr standing; Chemistry majors only). If none, state none.

List any discipline specific background or skills that a student is expected to have prior to taking this course. If none, state none. (ex: ability to analyze historical text; prepare a lesson plan)

Additional Information
Complete the following 3 questions or attach a syllabus that includes this information. If a 400-level or dual level course, a syllabus is required.
Title and author of any required text or publications.

Major topics to be covered and required readings including laboratory and studio topics.

List any required field trips, out of class activities, and/or guest speakers.

College(s)Contact NameStatement Summary
College of DesignHernan MerchantCollaboration and consultation with the College of Design documented in email communication between Hernan Merchant and Trevor Little, Blanton Godfrey attached
The course is taught within the current required regular faculty course load. Existing resources such as studio space, lecture facilities and computers for research are available and adequate to teach the class. No new resources are needed at this time.

This is a studio based course, and the First Year Studio class sessions are:

  • Studio based; Introduce students to foundational design concepts and methods through an engaging studio experience enriched with depth of concept content found in readings, and

  • Interdisciplinary; Promote the study and interrelatedness of all creative activity across all design and artistic disciplines, and

  • Supportive; Nurture a rich working educational environment through presentations, demonstrations, discussions, critiques, and writing, and

  • Innovative; Prepare students to think critically and creatively by pushing accepted conceptual, formal and technical boundaries, and

  • Material; Encourage students to achieve a skillful level of craftsmanship in the development and making of both investigative and finished work, and

  • Verbal; Expect students to persuasively articulate motives and detail plans for solving various tasks.

· Topics Covered:

· Gestalt’s 6 Theories of Perception: Proximity, similarity, common fate, good continuation, closure, area and symmetry.

· Gregory’s Theory: Identifying a series of factors which influence the connection between the eye and brain.

· Other Advanced Principles:

· Aesthetic alignment, anthropomorphic form, archetypes, biophilla effect classical conditioning, symbolism, constancy, constraint, contour bias, convergence, depth exposure, form follows function, framing, golden ratio, Gutenberg diagram, hierarchy, highlighting, horror vacui (fear of open space), icons, simplicity (law of Pragnanz), layering, legibility, mapping, mimicry, orientation, propositional density, proximity, readability, color dominance, redundancy, rotation, rule of thirds, self-similarity, serial position, effect, stickiness, storytelling, and visibility.

Student Learning Outcomes

By the end of the semester, students will be able to:

  • Use various design ideation and conceptualization methods to design products.

  • Use appropriate terms related to the advanced principles of design.

  • Demonstrate an awareness of form and advanced design elements, and how they are the basic structure of our environment.

  • Establish design criteria based on the consumer, product, and market.

  • Determine material and medium choices based on end product criteria.

  • Successfully plan, manage, and implement a minor design project.

  • Effectively use verbal and visual presentation skills to communicate the design process and end product results.

Evaluation MethodWeighting/Points for EachDetails
Participation15Grades for student participation will be a combination of class and critique participation, students’ creative growth and development over the course of the semester, and student’s ability to document and chart their creative process and ideation in personal sketch books.
Project30There are three class projects. Projects one, two and three will be due at the end of the corresponding module and will focus on application of reading and applications material, i.e., Project 1 will be due at the end of module 1, Project 2 will be due at the end of module 2, etc. Each of these projects is worth 10% of the grade. The projects will be discussed in class and posted on the course webpage. Each project will culminate in a class critique. The project is due at the start of class on the assigned date. Note: Except as noted in the Late Assignments policy, late projects will not be accepted that are more than two days past due. Written documentation for late assignments is required
Quiz15There are three quizzes. Quizzes will correspond to the first three projects and related applications and text book material and be worth 5% of the grade each.
Project25The final project for the class will consist of an assigned project to be presented at the final critique. The final project will be due before the start of the critique on the date assigned by the instructor in accordance with the University exam calendar.
The final project will be focused on module 4, however it is expected that the student will also use concepts and skills learned in the first three modules in order to demonstrate proficiency in all of the design fundamentals learned throughout the semester. Students will be asked to create a textile product that has cohesive elements of line, color, pattern, and form.
Final Exam10The final exam will encompass the last module and a review of the previous 3 modules.
Other5Creative and Professional Development Students will be given information about a variety of exhibits, design competitions, and opportunities for industry interactions throughout the semester. Each event will be assigned a point scale by the instructors. For example, entering a design into a juried student exhibition may be worth four points, while attending an industry seminar or design exhibition may be worth one point. Each student will choose which events to participate in for a total of ten points. The student will be required to write a one page paper about the impact of the event on the student’s creative and professional development and document the event in their design journal.
TopicTime Devoted to Each TopicActivity
Module 1 Design ConceptualizationWeek 1-4Design Conceptualization
Creative Brainstorming, Design Research Methods, Design Documentation.
Project 1: Design Research and Documentation
Text Book Materials: Theories of Gestalt Perception Including: Proximity, similarity, common fate, good continuation, closure, area and symmetry.
Quiz 1: Gestalts Theories of Perception

*Studio Safety Training will occur on the first day of class.
Projects, critiques and quiz will be held on the last two days of the module.
Module 2 Design ContextWeek 5-8Design Context
Understanding how to design for: A Consumer Category, A Product Category, A Market Segment
Project 2: Matching the Aesthetic Quality to the Market Segment
Text Book Materials: Theories of Aesthetic Alignment
Quiz 2: Theory of Aesthetics in Design

Projects, critiques and quiz will be held on the last two days of the module.
Module 3 Design Material and Medium Choice Week 9-12Design Material and Medium Choice
Understanding how to design with: Different Material Weights, Structures, Cover, Drape, and Stretch, and Different Material and Coloration Mediums.
Project 3: Matching Materials and Medium to Product function and performance
Text Book Materials: Theories of Anthropomorphic Form, Layering, Positional Effect, and Function
Quiz 3: Form follows Function
Projects, critiques and quiz will be held on the last two days of the module.
Module 4 Design Process Management Week 13-16Design Process Management
Planning a design timeline, Managing Design Resources such as securing design materials and tools, determining skills needed and estimating project costs, and Verbal and Visual
Final: Presentation of Design Concept, and Final Product.
Text Book Materials: Theories of Design Management
Final Exam: Design Management + Other Modules

Projects, critiques and the final exam will be held during exam weeks.

cistook (Mon, 02 Mar 2015 14:57:23 GMT): Rollback: Istook can't be listed as a consultant. This is an outside program person.
hhergeth (Mon, 06 Apr 2015 18:36:45 GMT): Rollback: discussed in CCCC; committee needs some input on how this course covers 50% more content to grant 50% more contact and credit hours than the earlier more or less identical syllabus.
hhergeth (Thu, 16 Apr 2015 14:36:16 GMT): Rollback: minor changes as per committee discussions
Key: 3871